Safety Tools:
X-Card, Lines/Veils, Cut/Brake, Open Door Policy
Characters:
Provided
Something Is Wrong Here is a game of uncanny surrealism designed by Kira Magrann. In this game you'll play troubled humans who struggle with their dark pasts and inner demons in order to make meaningful, potentially healing connections with each other. At some small town diner with a neon sign, in a broken down car on the highway, in someone's wallpapered living room, at the old roadhouse down the way, unsettling scenes of Americana unfold as the game heads down it's inevitable nightmarish path.
The line between player and character is intentionally drawn thin, causing feelings to bleed from one to the other. This game is atmospheric, emotional, and personal. Don't worry, though, players, there's safety mechanics to guide you through these dreamy paths of the subconscious mind.
The game's themes and characters are inspired by the horrific surrealism of David Lynch's work, specifically the quirky and supernatural characters from Twin Peaks, the nightmarish identity confusion from Mulholland Drive, and the lurid truths that lie beneath mundane Americana in Blue Velvet.
Costuming is not required, but if you wish to, please feel free!
Content Advisory!
Surrealism and emotional/unsettling themes that can skirt the lines of psychological horror, identity confusion
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